![]() Added text boxes to drawing capabilities.Minor improvements to selection rectangle corners for drawing.Added flame, drone, and spotlight icons for drawing.Improved UI for switching between edit pins nad edit racks mode, by clicking and double clicking on backgrounds, pins, and racks.Double-click on background in site/rack layout returns to previous draw mode.Fixed bugs in copy/paste for drawings, taking into account compass rotation of scene, and handling copy/paste of imported images between shows.Network Sync: Make the network sync process more reliable, improve retry logic to deal with transient errors.Effect Editor: Fix bug causing 'mine' breaks and phases to change several values when you only intended to edit one value.Effect Editor: Make the trail emit-distance parameter round to 2 decimal places instead of 1.Effect Editor: Add emit-distance field to effect editor for fountain trails.Effect Editor: Implement break-raggedness tunable value.Effect Editor: New layout, with the widgets on the side rather than the bottom. ![]() Reduce the number of texture units the renderer requires, Improving compatibility on some older GPUs.Effects: Fix a crash bug when importing certain custom effects.'Heart Shape Pattern' to overwrite the break shape to a smiley face pattern. Effects: Fix bug that was causing the extra word 'pattern' in e.g.Effects: Fix a bug in the parser that could cause a crash if a dimension token e.g.Effects: Make spotlights and par lights able to be colored by scriptRGB data.Effects: Change the way break-width-variance affects break 'raggedness'.Effects: Added 'Slightly Uniform/Uniform/Very Uniform' VDL adjective which decreases break-raggedness.Effects: Added 'Slightly Ragged/Ragged/Very Ragged' VDL adjective which increases break-raggedness.Effects: Tune break-raggedness for full range of shell sizes.Effects: Tune burst heights, durations, star counts, and tip sizes for shells 2" and smaller.
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